﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Controls;

namespace Simulation
{
    public class ShaderMapData : IDynamicData
    {
        public string DynamicData
        {
            get
            {
                return "Shader Map Data";
            }
        }

        public UserControl getUserControl()
        {
            return new ShaderMapControl();
        }
    }
	/// <summary>
	/// Interaction logic for ShaderMapControl.xaml
	/// </summary>
	public partial class ShaderMapControl : UserControl
	{
		public ShaderMapControl()
		{
			InitializeComponent();
		}
	}
}
